Traveling Merchant


 * For a similar NPC, see Shopkeeper.

The Traveling Merchant is a vendor in Strafe.

Gameplay
The Traveling Merchant is a scrapper in poor disguise as a Glutton, and only appear at the very first level of the world Icarus.

He was first seen cowering and whimpering in fear due to being in grave danger by wandering enemies who does not really bother going after him besides the protagonist. In order to make the Traveling Merchant calm, the protagonist is recommended to kill every nearest enemies. After doing so, the Traveling Merchant cheered for the protagonist in triumph and decided to open the "shop" by pulling out two choosing items - A health pack from the right hand and a random item from the left.

Killing the Traveling Merchant with a single hit by the protagonist or even enemies' bullets causes him gibing into dismembered pieces along with a damage-bringing bomb. This may give the protagonist a zero chance to obtain items from the murdered Traveling Merchant before killing the nearest enemies.

Fun Facts

 * The Traveling Merchant is added to the Millennium Edition update.